Thirteen PC Games

Hey, Sis. Do you think the folks would pop the $$ so that my ferret can get a tummy tuck? Cuz he’s getting FAT.

The average man spends 23 years of his life (or more) asleep, but the average PC gamer spends only 12 years of his life asleep. He spends 42 years of his life playing PC games, and yeah, sorry, I’m making shit up again.

Below the fold: 12 PC games I dearly loved at one time or another, plus one my son and I await with exceptional impatience. How many of these have you played?

1. Ultima IV, Quest of the Avatar (1985). No such list would be complete without an embarrassment like Quest of the Avatar.

Picture this: your goal isn’t to kill every monster in sight and ultimately defeat the evil overlord, preventing the land from succumbing to an eternity of evil and despair. Your goal is to commit yourself to a life of virtue. How much fun is that?

The object of the game is to focus on the main character’s development in virtuous life, and become a spiritual leader and an example to the people of the world of Britannia. The game follows the protagonist’s struggle to understand and exercise the Eight Virtues. After proving his or her understanding in each of the virtues, locating several artifacts and finally descending into the dungeon called the Stygian Abyss to gain access to the Codex of Ultimate Wisdom, the protagonist becomes an Avatar.

What can I say, there weren’t a lot of games to choose from back then. Which doesn’t explain why I stuck with this series through Ultima IX.

2. Civ 1 (1991). For three incarnations of Civilization (four, if you count the delightful Alpha Centauri), game designer Sid Meier understood what gamers want from a game: the chance to bash hell out of your computer opponents and rule the world. Alpha Centauri rocked because your opponents had incredibly snotty attitudes, so obnoxious you would never dream of making peace with them, particularly when the alternative — total annihilation — meant your vile enemy would be marched off to the interrogation chamber. Huge metal doors would clang shut, and your enemy’s screams would fade into the distance. It was sweet. But in Civ IV, Meier and company got soft. They created a game in which military conquest was damned near impossible, even on the game’s easiest setting. Feh!

Civilization I was the first game ever to keep me up half the night. Those disks are long gone, but I still play both Civ III and Alpha Centauri.

3. Heroes of Might and Magic (1995). Here’s another series that got crappier with each incarnation. In the first game, the graphics were cheesy but the music was ethereal. You, the hero, roamed the countryside, gathering gold and resources in order to build the monster-making buildings which populated your army. When you met an opposing force, you would switch to a more detailed graphic mode wherein you’d get to watch your monsters battle the computer’s monsters. Gold, monsters, killing: the Holy Trinity of PC gaming.

4. Balance of Power (1986). Stephen Colbert would love the box art:

You play either as the US President or Soviet Premier. Over the course of eight years (turns), you try to maximize prestige while avoiding nuclear war. The computer throws incident after incident at you, and you have to choose your country’s response. Your AI opponent makes his response, and you inevitably must decide between backing down (with a loss of prestige) or escalating (with the potential for initiating a nuclear war).

Start a nuclear war, and you get this message: “You have ignited a nuclear war. And no, there is no animated display of a mushroom cloud with parts of bodies flying through the air. We do not reward failure.”

Nah, it wasn’t much fun, but it was memorable.

5. SimEarth (1990). Here’s a game I wish had been updated — it’s all about evolution. As best I can recall, you could control a few meteorologic variables, and your planet’s life forms thrive or become extinct, adapt, evolve, often for no apparent reason. As the Wikipedia article notes, it’s more a toy than a game. The “goal,” such as it is, was to evolve a sentient life form. I don’t think I ever “won.”

I think the manual was longer and more detailed than my college Population Ecology textbook.

6. Lemmings (1991). Your goal here was to keep the lemmings from killing themselves (of course). Each level was a different puzzle; usually, if you did nothing to intervene, the lemmings would march to their doom, be it water, lava, or a fall from a splatworthy height. You had to order the lemmings to dig holes, build stairs, etc., to save them from themselves. Cool game, and you can play it for free online.

7. Populous (1989). Sigh. They seemed like such great graphics at the time.

Populous was what is still called a God game. You (God) try to shepherd your people to ever greater accomplishments, with the ultimate goal of clobbering some other poor shmuck’s (God’s) people.

Latter day God games include Black and White I and II (II isn’t bad), SimAnt (’twas great fun; you got to invade houses), and the as yet unreleased Spore, number thirteen on today’s list.

8. Bad Mojo (1996). You’re a Berkeley grad student who steals money from your lab’s research grant . . . and now you’re off to Mexico! But before you can escape your dingy apartment, an accident with your dead mother’s enchanted locket turns you into a cockroach. Nothing to do now but wander the apartment, avoiding spiders and bare electrical wires as you unravel the story of your past, discover who your parents truly are, and achieve both redemption and the return to a two-legged form.

It may be 11 years old, but the graphics are surprisingly good, as is the game play. I’ve written more on Bad Mojo here.

9. Fallout 2 (1998), one of my all-time favorite games. There’s a highly flexible skill-set, a gritty, post-apocalyptic setting, fully nonlinear game play, and the best voice-acting I’ve heard in a game. (Check out the all-star cast.) Add to that some of the most memorable characters I’ve ever met — from a geeky computer expert who works for a local boss, and is paid for his troubles in junk food and women, to the Kidman- and Cruise-like young man and woman who front for the Hubology cult — and you’ve got one hell of a game.

10. Oddworld Abe’s Exoddus (1998) is my all-time favorite game. I think I must have played through it a half dozen times, and yes, I’m finally sick of it. It’s a clicky scroller: tap the command buttons quickly and accurately to make Abe do what he needs to do to free his comrades from the evil Glukkons.

The Glukkons have imprisoned Abe’s people (the Mudokons) by getting them addicted to Brew. Now they are slave labor, forced to dig up their ancestor’s bones, which is one of the key ingredients of Brew. (The other key ingredient is — SPOILER ALERT!!! — the tears of tortured Mudokons.) Abe is, let’s face it, a terrorist, a sworn enemy of the corporatist Glukkons. Over the course of the game, he kills the Glukkon’s armed thugs, kills more than a few Glukkons, too, and blows up their manufacturing facilities.

Funny? You bet. There’s scarcely a half hour of game play without a good sight gag or punch line. And when that gets old, there’s always fart possession. Admit it: haven’t you always wanted to have farts with the explosive power of dynamite, which you could control and explode at will? I knew you did.

11. Dungeon Keeper II (1999). Wow. Seems like the late 90s were a Golden Age for gamers. In DKII, you played an evil dungeon keeper. By building your dungeon correctly, you could lure vampires, skeleton warriors, trolls, and best of all! dark mistresses to your realm. You would use these baddies to conquer dashing knights, heroic kings, or other evil Keepers.

Oy. I’m getting tired. Maybe I’ll add more to this later, but I had better rap this up.

12. Armed and Dangerous (2003), the funniest game I never finished. Every cut scene was a riot. Honestly, how many PC games have anal rape jokes?

13. Spore (2008)? Likely to be the best God game ever. EVER. Watch the video and you’ll see what I mean. Better, longer video here.

Sorry I ran out of steam, folks. Leave me some comment, I’ll give you some lurve.

Um. Tomorrow.

Dan fights spam and wins

microsoar airs his story for Kate

Dean. Dean, Dean, Dean. Dean. (nsfw)

Dean’s Thirteen deserves extra lurve (nsfw)

M E-L has a Friday Flickr babe of his own (um, not really): Claire Danes

From Pat, a bittersweet goodbye

Carrie Lofty’s Thirteen Guys Sexier than Matt Damon . . . OH COME ON! How tough can that be? Hell, I’m sexier than Matt Damon. My belly button lint is sexier than Matt Damon. My ferrets are sexier than Matt Damon. There’s three items right there.

From Darla, ten flowers and three lovely kids

Shaina’s AMAZINGLY adorable, in case you had any doubt

Invisible Lizard returns from his long hiatus

Lyvvie’s love letters video

D.

15 Comments

  1. dcr says:

    I had Populous and Lemmings. Actually, I still do, somewhere.

    There was a SimAmusement Park (or something like that) that my neighbor had. We played one night, and I was doing quite well. He played my game the next day without me, and just about ran the park into the ground. And, I think he was taking business management classes too…

    One secret was to make the french fries cheap, but load them up with salt. Then, charge an arm and a leg for soft drinks.

  2. microsoar says:

    Lemmings. And my son had Abe’s Oddworld. That’s all.

    But I did have:

    Adventure (on an IBM 3090 mainframe via CMS on a 3270 screen)

    Star Trek (“The Fairie Queene has no life boates”.) on a Sperry Univac minicomputer.

    “Flight Simulator” (not the MS one) on a Sinclair Spectrum.

    Sargon III (in IBMPC character graphics. If III was anything to go by, I and II must have been real clunkers, but the damn game still beat me)

    Hitchhikers Guide to the Galaxy (text adventure)

    Tetris (and I wrote it myself in Basic!)

    The Crystal Bridge (a text adventure I wrote as a parody of a certain DP project my wife was working on – wrote the text parser, too)

    and, of course the funnest 2 player game: Spacewar!

  3. Dean says:

    On that list, I had SimEarth and Dungeon Keeper. DK is still around here somewhere. I should fire it up again.

    The first game I ever played was Adventure, on a VAX, model unknown.

    I’ve kind of gone off gaming in the last few years. Maybe I’m getting old.

  4. MEL says:

    Grim Fandango
    The Neverhood
    Baldur’s Gate 2
    Kdice
    Warcraft 2
    Doom
    hmmm.. Star Raiders? Archon?

  5. Pat J says:

    I tried Alpha Centauri, but didn’t get that far — I’m not big on turn-based games, I think.

    I’ve got SimEarth somewhere around here. I remember Lemmings, and I’ve got Abe’s Oddyssey, which I think is the first Oddworld title, and a lot of fun.

    My favourites: Lego Star Wars II (the original trilogy — Han’s a complete nincompoop in it, but it’s so much fun); Age of Mythology (like Age of Empires, but with gods (the Greek, Norse, and Egyptian pantheons, specifically — nothin’ says slaughter like unleashing Fimbulvetr on your enemies, and watching the wolves and the snow pile up); and my all-time favourite, the Neverhood, a completely claymation puzzle-quest game with a bluesy soundtrack.

  6. Pat J says:

    Missed a closing ) up there; no wonder my code won’t compile.

  7. Carrie Lofty says:

    I think I stopped playing video games with Super Mario Bros. I kicked the ass!!

  8. Darla says:

    Hmmm. I was great at Pong and Space Invaders, does that count?

    My kids have been talking about Spore for a while–they’re excited about it, too.

  9. microsoar says:

    The Fairie Queene has no life boates

    This deserves a small explanation. The Star Trek game was played on a text terminal, and you moved your spaceship around between “quadrants” with commands. You would encounter various enemies in each quadrant, and loose off volleys of phaser fire and photon torpedoes at them. With luck you hit them. But often enough, you would be beaten. With the command “Abandon ship” (well, just “AB” would do), the game would give you a second life, commanding the NCC???? “Fairie Queene” in which you could continue to take the good fight to those dastardly characterised (really bad pun) Klingons.

    But if the Fairie Queene was destroyed, abandoning ship was not an option, as, of course, “The Fairie Queene has no life boates”

  10. Dean says:

    Hey, you missed my Thirteen!

  11. Walnut says:

    Dan: Hmm, maybe some enterprising ENT should clean people’s ears for free, then charge them an arm and a leg for anti-itch cream. Not that I would ever do such a heinous thing!

    Microsoar: Spacewar? When it comes to funny space opera, how about Space Quest?

    Dean, yup, I remember Adventure, and Zork, and of course Rogue. And I remember the old Star Trek game that microsoar writes about, too, although I only got to play it for 10 minutes before a bigger kid butted me off the machine. I should have phazered the bastard.

    MEL: Grim Fandango was great. The copy we owned had a glitch, though, so it crashed 3/4 of the way through. Very disappointing.

    Pat, if you liked Oddyssey, you’ll love Exoddus. Look for it on eBay, maybe.

    Carrie, Darla, video games have come a looong way since Pong and Mario and Donkey Kong 😉

  12. shaina says:

    I had Lemmings! and Captain Comic, and Hover, and Chippy. we were never a video game family, but a computer game one all the way. oh, and Adventure of course. which i always sucked at. and and and simCity, like the original ones.
    yay.

  13. I’m with you on the Ultima games, buddy, though it seems as if I’m alone within your group of readers on that score. I started with Ultima II back in the 80’s on an Apple and played it for several years. III and IV, I finished all the way through, again on the Apple. V was the first I played on a PC, and it was a dud. VI not bad, finished it once or twice, had a good time. VII, loved it, never could beat it though. VIII, killed me with the jumping games, gave up. IX… alas. My heart sinks with IX. Though it was beautiful, it took a different direction from the rest of the games that I didn’t care for. And even after I shelled out $250 for a new graphics card (big bucks back in the last 90’s), it still didn’t work right, kept crashing on me. After several major patch releases, Origin and EA Games gave up on it. But you play Worlds of Warcraft, right? Don’t you think Garriott was going for this same type of experience with Ultima IX, only about 6 years too soon for the technology (more than 6 if you consider that it was in development since the early 90’s)? The guy was ahead of his time.

  14. Lyvvie says:

    Zork and all it’s friends.
    Sims
    Theme Hospital
    Dungeon Keeper (II was really hard!)
    Day of the Tentacle…pretty much all of the Lucasarts games.

    Yeah. Dorks rock!

  15. […] I first learned about “Spore” courtesy of Doug, who has been looking forward to it for a long time. It’s number 13 on his list, and you’ll see two video links where you can learn more. […]